Compass of Light: A compass that seems broken, but when it is in darkness will emit a glow that can act as a beacon and last for two hours. Must be recharged in the sun between uses. Deluxe Dimensional Carry-On: A larger variant of the Dimensional Carry-On. It contains the same magical properties as its smaller vairants, and also comes in a variety of bag styles! The Deluxe-size bag has a total of 3 pockets; one Small, one Medium, and one Large pocket. The large pocket is able to carry up to 10 items that are double the size of the bag itself. In total, 25 items can fit within the Deluxe bag, and the bag itself never feels heavier than 10 pounds Dragon Heat 2: Special Edition: He's selling this damn book for money. Dragon Scale: Dull and cracked. Eggman currently has it. Vision - The once golden sands are stained red and littered with corpses as different tribes of the reptilefolk engage in one bloody conflict after another. Although at first glance it seems to loop the same battle, it is actually a montage of different battles with different tribes, each one worse than the last. The end of the sequence is signified by a large shadow overhead and a deafening roar. Freshwater Pitcher: Any liquid put into it turns into freshwater. Limit to ten gallons before needing to recharge. Frost-Kissed Blossoms: This beautiful flower is said to be a love charm that when given to the one you fancy will encourage feelings of love and affection back to you. Only blooms during winter seasons. Medical Kit: 1 Poke Doll, 1 Substitute Doll, salves, bandage rolls, potions, sprays. Mirror: A mirror that shows how you almost died. From the treasure gacha. ‘Morgana’s Guide to Magic Mushrooms’: A guidebook detailing various mushrooms that could be found across Eltrut, Nogard, and Elah. Ranging from edible, poisonous, medicinal, and magical, this guidebook has it all for the fungi enthusiast! Murray’s Magnificent Multitool: A peculiar multitool that has been enhanced with magic. From the base tool, one can draw any of the following tools: a knife, scissors, bottle opener, corkscrew, screwdriver, miniature hammer, magnifying glass, lockpick, tweezers, jeweler’s loop, regalia stamp, ice pick, nail file, whetstone, weighing scales, portable lantern, grappling hook and line, fishing hook and line, and emergency dagger. Each tool can only be called upon once per day, and the multitool recharges at dawn each day. Orb of Comforts: A Magical Orb that, once attuned shows the holder something that brings them comfort/happiness. It becomes more clearer the more the user uses it. Creates a hologram-like imagery around the user (Think Map thing from Treasure Planet). Piece of a Treasure Map: Depicts a different mass of water that is more of a lake with symbols that could depict a settlement near where it's torn. Ring of Returning Lv. 2: An upgrade to the Ring of Returning. At it's current level, the ring can be activated 3 times per day, and can register less public locations to teleport to. Some more private or hidden locations may not register as a valid location, however, and the location itself must be stationary; the wearer cannot teleport to a moving ship, for instance. Sarht's Key: Has 1 of 12. Found in a maze on Ocard Silver Coin of the Dragon Turtle: A peculiar coin bearing a draconic-looking turtle adorning one both sides. The coin is recognized as a long-lost token of a legendary undersea Dragon Turtle and can be used to earn the favour of deep-sea beings and grant safe passage through treacherous waters. However, the token is not a get-out-of-jail-free card, and any actions deemed offensive or illegal by the undersea communities will result in the token being ignored. Standard Dimensional Carry-On: A larger variant of the Dimensional Carry-On. It contains the same magical properties as its smaller vairants, and also comes in a variety of bag styles! The Medium-size bag is roughly the size of a side-satchel, with a side-pouch that carries the same properties as the Pocket Dimensional Carry-On. The large middle pouch can hold up to 5 items that are double the size of the bag itself. In total, 15 items matching the definitions can be stored within the bag, and the bag itself never feels heavier than 5 pounds
Other Personal Boat - Medium (Dark Abyss) - A medium sized vessel, big enough for a small group of 3-5 people to fit in. Ex) bigger sail boats, small cruisers, small yacht, fishing boat.
Weapon: Chaos Emerald (Green): A gemstone possessing unlimited power. Amplifies Shadow's chaos abilities and allows him to slow time within a set range. Fang of the Deep Sea King: An elegant sword said to have been forged from the fang of a sea dragon who has long since sunken to the bottom of the ocean. When attuned to the wielder, the blade will create a shimmering magical aura of dragon scales to cover the body of the wielder like armour. Handmade Pistol: Standard pistol. 10 rounds. Hearthfire's Ember: An elegant-looking, enchanted blade’s hilt. It appears to not possess any blade, but when the enchantment is activated, a blade of searing fire is created Last Rites: Lucky Shot: An enchanted flintlock pistol that, when the enchantment is activated, will always hit its mark no matter what. The enchantment can only be activated for one shot, and then requires three days to recharge. Problem Solver bullets: Special bullets that react depending on the material it hits. Four Bullets. Quiver of Seasons: A special quiver that enchants the arrows housed within. Depending on the current season, the arrows will be enchanted with verdant blooms, blazing fire, sleep-inducing spores, or frigid ice. Silvercloud Grenades: A small bundle of egg-like grenades shaped to look like they’re covered in silver dragon scales. When thrown, they will explode into a silvery mist that can obscure the blast radius for up to 10 minutes.
Gear: Blood Shot: His personal Extreme Gear Dune Duster: An enchanted cloak with a scale-like pattern upon it. Wearing the cloak will keep the wearer protected from harsh sandstorms and enable the wearer to resist extremely hot temperatures. Kaiju’s Shed Scale: A wicked-looking tower shield that’s said to have been forged from the scale of a giant monster of some kind. The shield is able to withstand a vast array of physical attacks
Accessories Bubble Charm: A necklace charm that will create a bubble around the wearer’s head. Allows for temporary breathing underwater (2 hours) Flame Ring: Turns his spinning attacks into a flaming spindash when equipped. Ring of the Koi: A silver ring fashioned into the shape of a koi. When worn, it enables the wearer to be able to speak to fish.
The first tattoo is located on the back of his left hand. Grants him darkness element with death aspects.
Base: No Tattoo Super Speed/Strength Proficency in unarmed combat, weaponry and vehicles.
Tattoo: Starting Regain all chaos abilities. Chaos Control does not work without a chaos emerald. Phase through shadows. Darkness element implemented to current skillset. Can drain life out of organic matter as energy. Cannot control it at this time.
Tattoo: Stage 2 Manifest the shadows into a corporal forms to utilize as weapons or extension of himself. Limited to manipulating his own shadow. ex: Something eqiuvalent to Doom Surf. Can turn a small area dark. Better control over taking the lifeforce from organic matter. Can be used to heal minor injuries and as a source of energy.
A bustling city that floats just a little over the ocean, tall spires gleaming in the sun that look as if they were made of pearls. Instead of birds, fish with wings can be seen flying freely before diving back into the water where mermaids and all sorts of marinefolk are gathered around, speaking with those on boats who are fishing. It's an overall happy memory to suggest the island was very prosperous and a peaceful place for all marine life. Before it fades, they will be able to hear SOMETHING calling in the distance–a low rumble like that of several large whales echoing as one voice. It is serene, peaceful, content, and they will hear another voice calling back–perhaps it is Elah?
Inventory
Deluxe Dimensional Carry-On: A larger variant of the Dimensional Carry-On. It contains the same magical properties as its smaller vairants, and also comes in a variety of bag styles! The Deluxe-size bag has a total of 3 pockets; one Small, one Medium, and one Large pocket. The large pocket is able to carry up to 10 items that are double the size of the bag itself. In total, 25 items can fit within the Deluxe bag, and the bag itself never feels heavier than 10 pounds
Dragon Heat 2: Special Edition: He's selling this damn book for money.
Dragon Scale: Dull and cracked. Eggman currently has it. Vision - The once golden sands are stained red and littered with corpses as different tribes of the reptilefolk engage in one bloody conflict after another. Although at first glance it seems to loop the same battle, it is actually a montage of different battles with different tribes, each one worse than the last. The end of the sequence is signified by a large shadow overhead and a deafening roar.
Freshwater Pitcher: Any liquid put into it turns into freshwater. Limit to ten gallons before needing to recharge.
Frost-Kissed Blossoms: This beautiful flower is said to be a love charm that when given to the one you fancy will encourage feelings of love and affection back to you. Only blooms during winter seasons.
Medical Kit: 1 Poke Doll, 1 Substitute Doll, salves, bandage rolls, potions, sprays.
Mirror: A mirror that shows how you almost died. From the treasure gacha.
‘Morgana’s Guide to Magic Mushrooms’: A guidebook detailing various mushrooms that could be found across Eltrut, Nogard, and Elah. Ranging from edible, poisonous, medicinal, and magical, this guidebook has it all for the fungi enthusiast!
Murray’s Magnificent Multitool: A peculiar multitool that has been enhanced with magic. From the base tool, one can draw any of the following tools: a knife, scissors, bottle opener, corkscrew, screwdriver, miniature hammer, magnifying glass, lockpick, tweezers, jeweler’s loop, regalia stamp, ice pick, nail file, whetstone, weighing scales, portable lantern, grappling hook and line, fishing hook and line, and emergency dagger. Each tool can only be called upon once per day, and the multitool recharges at dawn each day.
Orb of Comforts: A Magical Orb that, once attuned shows the holder something that brings them comfort/happiness. It becomes more clearer the more the user uses it. Creates a hologram-like imagery around the user (Think Map thing from Treasure Planet).
Piece of a Treasure Map: Depicts a different mass of water that is more of a lake with symbols that could depict a settlement near where it's torn.
Ring of Returning Lv. 2: An upgrade to the Ring of Returning. At it's current level, the ring can be activated 3 times per day, and can register less public locations to teleport to. Some more private or hidden locations may not register as a valid location, however, and the location itself must be stationary; the wearer cannot teleport to a moving ship, for instance.
Sarht's Key: Has 1 of 12. Found in a maze on Ocard
Silver Coin of the Dragon Turtle: A peculiar coin bearing a draconic-looking turtle adorning one both sides. The coin is recognized as a long-lost token of a legendary undersea Dragon Turtle and can be used to earn the favour of deep-sea beings and grant safe passage through treacherous waters. However, the token is not a get-out-of-jail-free card, and any actions deemed offensive or illegal by the undersea communities will result in the token being ignored.
Standard Dimensional Carry-On: A larger variant of the Dimensional Carry-On. It contains the same magical properties as its smaller vairants, and also comes in a variety of bag styles! The Medium-size bag is roughly the size of a side-satchel, with a side-pouch that carries the same properties as the Pocket Dimensional Carry-On. The large middle pouch can hold up to 5 items that are double the size of the bag itself. In total, 15 items matching the definitions can be stored within the bag, and the bag itself never feels heavier than 5 pounds
Other
Personal Boat - Medium (Dark Abyss) - A medium sized vessel, big enough for a small group of 3-5 people to fit in. Ex) bigger sail boats, small cruisers, small yacht, fishing boat.
Armory
Chaos Emerald (Green): A gemstone possessing unlimited power. Amplifies Shadow's chaos abilities and allows him to slow time within a set range.
Fang of the Deep Sea King: An elegant sword said to have been forged from the fang of a sea dragon who has long since sunken to the bottom of the ocean. When attuned to the wielder, the blade will create a shimmering magical aura of dragon scales to cover the body of the wielder like armour.
Handmade Pistol: Standard pistol. 10 rounds.
Hearthfire's Ember: An elegant-looking, enchanted blade’s hilt. It appears to not possess any blade, but when the enchantment is activated, a blade of searing fire is created
Last Rites:
Lucky Shot: An enchanted flintlock pistol that, when the enchantment is activated, will always hit its mark no matter what. The enchantment can only be activated for one shot, and then requires three days to recharge.
Problem Solver bullets: Special bullets that react depending on the material it hits. Four Bullets.
Quiver of Seasons: A special quiver that enchants the arrows housed within. Depending on the current season, the arrows will be enchanted with verdant blooms, blazing fire, sleep-inducing spores, or frigid ice.
Silvercloud Grenades: A small bundle of egg-like grenades shaped to look like they’re covered in silver dragon scales. When thrown, they will explode into a silvery mist that can obscure the blast radius for up to 10 minutes.
Gear:
Blood Shot: His personal Extreme Gear
Dune Duster: An enchanted cloak with a scale-like pattern upon it. Wearing the cloak will keep the wearer protected from harsh sandstorms and enable the wearer to resist extremely hot temperatures.
Kaiju’s Shed Scale: A wicked-looking tower shield that’s said to have been forged from the scale of a giant monster of some kind. The shield is able to withstand a vast array of physical attacks
Accessories
Bubble Charm: A necklace charm that will create a bubble around the wearer’s head. Allows for temporary breathing underwater (2 hours)
Flame Ring: Turns his spinning attacks into a flaming spindash when equipped.
Ring of the Koi: A silver ring fashioned into the shape of a koi. When worn, it enables the wearer to be able to speak to fish.
Abilities/Skills
Base: No Tattoo
Super Speed/Strength
Proficency in unarmed combat, weaponry and vehicles.
Tattoo: Starting
Regain all chaos abilities. Chaos Control does not work without a chaos emerald.
Phase through shadows.
Darkness element implemented to current skillset.
Can drain life out of organic matter as energy. Cannot control it at this time.
Tattoo: Stage 2
Manifest the shadows into a corporal forms to utilize as weapons or extension of himself. Limited to manipulating his own shadow. ex: Something eqiuvalent to Doom Surf.
Can turn a small area dark.
Better control over taking the lifeforce from organic matter. Can be used to heal minor injuries and as a source of energy.
Tattoo: Stage 3
Other
Elah things